We are looking for a Software Engineer to boost the Core Gameplay Development Team. The team is working on the heart of the game, transforming design ideas into smooth functionality and a breathtaking gaming experience for every UFL player.
In this role you will implement, maintain and support sound systems, which includes work with gameplay mechanics, cutscenes, and Wwise plugin. In collaboration with your teammates, you will create high-quality code, find and fix errors and bottlenecks, discuss specifications and establish good work relations with Sound Design, QA and fellow development teams.More than 3 years of experience as a Software Engineer;
An analytical mind with strong problem-solving skills;
A team-player mindset and enthusiastic attitude;
Strong C++ knowledge;
Hands-on experience with Unreal Engine 4/5;
Familiarity with Gameplay Ability System;
Knowledge in game mathematics;
Work experience on a launched gaming project;
English level sufficient for reading technical documentation;
Passion for game development;
Knowledge of Wwise will be a plus.
Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
Medical insurance and social benefits;
Sick-leaves;
Remote work;
Referral bonuses;
Sports compensation;
Online English classes;
Co-working compensation.
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